Install android sdk for mac3/28/2023 This will open a window where you can select and install the SDK platforms that you require.īefore you go any further, tick both of the checkboxes for Hide Obsolete Packages and Show Package Details, as you do not need to download everything for an API to make it work with GameMaker and similarly later on we will want to pick specific tools versions, which may not be the newest versions listed. Instead, click on the SDK Manager option to begin installing our tools: Ignore this update prompt, as we will install the packages we need as we go through the guide. When Android Studio appears it may have an update notification already waiting. Once you have set the shorter SDK install path (if on a PC), click Next, accept the components list and the licences for those components, and click Finish.įinally, once your chosen components are downloaded and installed, Android Studio will then shortly start up. Note that you cannot just edit the path via the text field - you have to click the little folder button on the right and navigate through to your desired location (creating the folder, if required). Mac and Ubuntu IDE Users: We use " ~/AndroidSDK/" on our machines.Windows IDE Users: We generally use "C:\ AndroidSDK\" on our machines, but you can install the SDK onto a different drive if you wish (as shown in the screenshot).For Mac and indeed Ubuntu IDE users, we would still recommend using a nice and memorable short path also, but it's less important that you do so. ![]() If you are a new Android user, then the first screen you will see is this slightly scary one (you may have had a popup over the top of this one, asking if you wanted to send analytics off to Google - that's up to you):Ĭlick Next on this first screen, and then you will be asked which components you want to install and where:įor that "Android SDK Location" value highlighted above, Google's path names can get very long and can cause issues with Window's path length limit of 256 characters, so we would highly recommend installing as close to the root folder of your drive as possible AND not using any whitespace in order to avoid errors when building your projects. Once you click the installer you will be asked to choose your components:ĪVD support is entirely optional and accounts for roughly 1GB of the space required, so if you know you won't use emulators, then it's recommended you deselect this (W e won't offer any Helpdesk ticket support for issues found when using emulators, only when running on real devices.)Ĭhoose where you want it to install (the default is fine) and adding shortcuts is your personal preference.Īllow the installer to finish, and then Android Studio will start at the end of the installer. To start working with your Android/Amazon devices you will need to download and install Android Studio. ![]() Install Android Studioįor which version of Android Studio you need, see the Required SDKs FAQ - do not just get the newest release! ![]() Regardless of the output that you select, you will need to add some extra build tools to your development computer before you can continue. The YYC target however, gives a performance boost, especially with logic-heavy games, but large projects can take some time to compile and you cannot use the debugger. The performance of this target is less optimised than YYC, but it is faster to compile and offers the ability to run in debug mode. The VM option will build your game and use interpreted code within a special YoYo Runner.
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